What I learned in Adult Animation This Week 6

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This video has quite a bit in it since I studied so much this last week. I finally got jiggle physics working in Blender using the Wiggle Bones addon. I learned a bit about how not to bake textures onto objects when trying to used BlenderKit assets in Daz Studio. There is also the issue trying to get genitalia on models for import into Daz without having to pay for them, I'm still working on that one.

Objavio/la D4rkShepherd

Videotranskripcija

Dark Shepherd here. This is what I learned this last week.

Jiggle physics. It's actually not as complicated as

a lot of the videos I saw. So as you can see

her tits bounce pretty nicely. This is actually thanks to

an add-on in Blender. It is called Wiggle Bones.

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That's actually one of the videos for the Jiggle Bones. There's a difference in the names.

But this is Wiggle Bone, this is 2

and then you can also get back to here to get to 1.

Then you download that and then you'll actually go into Blender

and then you'll go to preferences and you'll install from the disk.

Wherever you have it saved. And you install the Python file. Make sure you don't install the whole folder.

Just unzip it and then install the Python file.

That will give you access to the Wiggle Bones over here.

I'll show you in a second. When you go into the pose mode,

grab a hold of your armature. Make sure that Wiggle Armature is turned on.

You just click that and then you come to the bones themselves.

And then I have these two bones.

We have the Wiggle Bone here.

So inside these options we have some interesting stuff. So if I actually change

let's just say the stiffness. And when you go back to animation you can see that they're

bouncing at two different rates now.

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